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Diff Revisions 330 vs 331 for /trunk/Source Code/Hardware/Video/Shaders/ShaderProgram.cpp

Diff revisions: vs.
  @@ -190,7 +190,11 @@
190 190 }
191 191
192 192 /// Rebuild the specified shader stages from source code
193 - void ShaderProgram::recompile(const bool vertex, const bool fragment, const bool geometry, const bool tessellation, const bool compute){
193 + void ShaderProgram::recompile(const bool vertex,
194 + const bool fragment,
195 + const bool geometry,
196 + const bool tessellation,
197 + const bool compute) {
194 198 _linked = false;
195 199 // Remember bind state
196 200 bool wasBound = _bound;