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Diff Revisions 330 vs 331 for /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBuffer/Headers/glFrameBuffer.h

Diff revisions: vs.
  @@ -46,7 +46,10 @@
46 46
47 47 void Bind(GLubyte unit=0, TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0);
48 48 void ReadData(const vec4<GLushort>& rect, GFXImageFormat imageFormat, GFXDataFormat dataType, void* outData);
49 - void BlitFrom(Framebuffer* inputFB, TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0, bool blitColor = true, bool blitDepth = false);
49 + void BlitFrom(Framebuffer* inputFB,
50 + TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0,
51 + bool blitColor = true,
52 + bool blitDepth = false);
50 53
51 54 protected:
52 55 void resolve();