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Diff Revisions 330 vs 331 for /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBuffer/Headers/d3dGenericVertexData.h

Diff revisions: vs.
  @@ -43,13 +43,26 @@
43 43 void Draw(const GenericDrawCommand& command, bool skipBind = false)
44 44 {
45 45 }
46 - void SetBuffer(U32 buffer, U32 elementCount, size_t elementSize, U8 sizeFactor, void* data, bool dynamic, bool stream, bool persistentMapped = false)
46 + void SetBuffer(U32 buffer,
47 + U32 elementCount,
48 + size_t elementSize,
49 + U8 sizeFactor,
50 + void* data,
51 + bool dynamic,
52 + bool stream,
53 + bool persistentMapped = false)
47 54 {
48 55 }
49 - void BindFeedbackBufferRange(U32 buffer, U32 elementCountOffset, size_t elementCount)
56 + void BindFeedbackBufferRange(U32 buffer,
57 + U32 elementCountOffset,
58 + size_t elementCount)
50 59 {
51 60 }
52 - void UpdateBuffer(U32 buffer, U32 elementCount, U32 elementCountOffset, void* data, bool invalidateRange = false)
61 + void UpdateBuffer(U32 buffer,
62 + U32 elementCount,
63 + U32 elementCountOffset,
64 + void* data,
65 + bool invalidateRange = false)
53 66 {
54 67 }
55 68 void SetFeedbackBuffer(U32 buffer, U32 bindPoint)