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Diff Revisions 330 vs 331 for /trunk/Source Code/Hardware/Video/Direct3D/Buffers/FrameBuffer/Headers/d3dRenderTarget.h

Diff revisions: vs.
  @@ -44,7 +44,10 @@
44 44
45 45 void Bind(U8 unit=0, TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0);
46 46 void ReadData(const vec4<U16>& rect, GFXImageFormat imageFormat, GFXDataFormat dataType, void* outData);
47 - void BlitFrom(Framebuffer* inputFB, TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0, bool blitColor = true, bool blitDepth = false);
47 + void BlitFrom(Framebuffer* inputFB,
48 + TextureDescriptor::AttachmentType slot = TextureDescriptor::Color0,
49 + bool blitColor = true,
50 + bool blitDepth = false);
48 51
49 52 protected:
50 53 bool checkStatus() const;