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Diff Revisions 330 vs 331 for /trunk/Source Code/Geometry/Shapes/Headers/SubMesh.h

Diff revisions: vs.
  @@ -68,7 +68,10 @@
68 68 mat4<F32> _sceneRootMatrix;
69 69
70 70 inline void setGeometryLimits(const vec3<F32>& min, const vec3<F32>& max) { _importBB.set(min, max);}
71 - void getDrawCommands(SceneGraphNode* const sgn, const RenderStage& currentRenderStage, SceneRenderState& sceneRenderState, vectorImpl<GenericDrawCommand>& drawCommandsOut);
71 + void getDrawCommands(SceneGraphNode* const sgn,
72 + const RenderStage& currentRenderStage,
73 + SceneRenderState& sceneRenderState,
74 + vectorImpl<GenericDrawCommand>& drawCommandsOut);
72 75
73 76 protected:
74 77 bool _visibleToNetwork;