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Diff Revisions 330 vs 331 for /trunk/Source Code/Dynamics/Entities/Units/NPC.cpp

Diff revisions: vs.
  @@ -3,7 +3,8 @@
3 3
4 4 namespace Divide {
5 5
6 - NPC::NPC(SceneGraphNode* const node, AI::AIEntity* const aiEntity) : Character(Character::CHARACTER_TYPE_NPC, node), _aiUnit(aiEntity)
6 + NPC::NPC(SceneGraphNode* const node, AI::AIEntity* const aiEntity) : Character(Character::CHARACTER_TYPE_NPC, node),
7 + _aiUnit(aiEntity)
7 8 {
8 9 if (_aiUnit && !_aiUnit->getUnitRef()) {
9 10 _aiUnit->addUnitRef(this);