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Diff Revisions 330 vs 331 for /trunk/Source Code/Dynamics/Entities/Triggers/Headers/Trigger.h

Diff revisions: vs.
  @@ -62,8 +62,13 @@
62 62 bool unload();
63 63
64 64 ///When the SceneGraph calls the trigger's render function, we draw the impostor if needed
65 - virtual void render(SceneGraphNode* const sgn, const SceneRenderState& sceneRenderState, const RenderStage& currentRenderStage);
66 - void getDrawCommands(SceneGraphNode* const sgn, const RenderStage& currentRenderStage, SceneRenderState& sceneRenderState, vectorImpl<GenericDrawCommand>& drawCommandsOut) { }
65 + virtual void render(SceneGraphNode* const sgn,
66 + const SceneRenderState& sceneRenderState,
67 + const RenderStage& currentRenderStage);
68 + void getDrawCommands(SceneGraphNode* const sgn,
69 + const RenderStage& currentRenderStage,
70 + SceneRenderState& sceneRenderState,
71 + vectorImpl<GenericDrawCommand>& drawCommandsOut) { }
67 72 ///SceneNode test
68 73 bool isInView( const SceneRenderState& sceneRenderState, SceneGraphNode* const sgn, const bool distanceCheck = false ) {
69 74 return _drawImpostor;