Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Diff Revisions 325 vs 330 for /trunk/Source Code/Environment/Terrain/Quadtree/Headers/QuadtreeNode.h

Diff revisions: vs.
  @@ -24,6 +24,7 @@
24 24 #define _QUAD_TREE_NODE
25 25
26 26 #include "core.h"
27 + #include "Hardware/Video/Headers/RenderAPIWrapper.h"
27 28 #include "Core/Math/BoundingVolumes/Headers/BoundingBox.h"
28 29 #include "Core/Math/BoundingVolumes/Headers/BoundingSphere.h"
29 30
  @@ -58,8 +59,8 @@
58 59 bool computeBoundingBox();
59 60 void Destroy();
60 61
61 - void CreateDrawCommand(U32 options, const SceneRenderState& sceneRenderState);
62 - void DrawBBox() const;
62 + void createDrawCommand(U32 options, const SceneRenderState& sceneRenderState, vectorImpl<GenericDrawCommand>& drawCommandsOut);
63 + void drawBBox() const;
63 64
64 65 void sceneUpdate(const U64 deltaTime, SceneGraphNode* const sgn, SceneState& sceneState);
65 66