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Diff Revisions 318 vs 325 for /trunk/Source Code/Environment/Terrain/Quadtree/Headers/QuadtreeNode.h

Diff revisions: vs.
  @@ -54,7 +54,7 @@
54 54 class QuadtreeNode {
55 55 public:
56 56 ///recursive node building function
57 - void Build(const U8 depth, const vec2<U32>& pos, const vec2<U32>& HMsize, U32 minHMSize, SceneGraphNode* const parentTerrainSGN, U32& chunkCount);
57 + void Build( const U8 depth, const vec2<U32>& pos, const vec2<U32>& HMsize, U32 minHMSize, Terrain* const terrain, U32& chunkCount );
58 58 bool computeBoundingBox();
59 59 void Destroy();
60 60