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Diff Revisions 279 vs 280 for /trunk/Source Code/Hardware/Video/OpenGL/GLFWWrapper.cpp

Diff revisions: vs.
  @@ -433,6 +433,7 @@
433 433 glswAddDirectiveToken("", std::string("#define SHADER_BUFFER_LIGHT_NORMAL " + Util::toString(Divide::SHADER_BUFFER_LIGHT_NORMAL)).c_str());
434 434 glswAddDirectiveToken("", std::string("#define SHADER_BUFFER_CAM_MATRICES " + Util::toString(Divide::SHADER_BUFFER_CAM_MATRICES)).c_str());
435 435 glswAddDirectiveToken("", std::string("#define SHADER_BUFFER_LIGHT_PER_NODE " + Util::toString(Divide::SHADER_BUFFER_LIGHT_PER_NODE)).c_str());
436 + glswAddDirectiveToken("", std::string("#include \"matrixInput.cmn\"").c_str());
436 437 glswAddDirectiveToken("", "const float Z_TEST_SIGMA = 0.0001;");
437 438 glswAddDirectiveToken("", "const float ALPHA_DISCARD_THRESHOLD = 0.1;");
438 439 glswAddDirectiveToken("", "//__CUSTOM_DEFINES__");