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Diff Revisions 268 vs 271 for /trunk/Source Code/Hardware/Video/OpenGL/Headers/GLWrapper.h

Diff revisions: vs.
  @@ -81,7 +81,7 @@
81 81 FrameBuffer* newFB(bool multisampled) const;
82 82 VertexBuffer* newVB(const PrimitiveType& type) const;
83 83 PixelBuffer* newPB(const PBType& type) const;
84 - GenericVertexData* newGVD() const;
84 + GenericVertexData* newGVD(const bool persistentMapped) const;
85 85 ShaderBuffer* newSB(const bool unbound = false) const;
86 86
87 87 inline Texture* newTextureArray(const bool flipped = false) const {return New glTexture(glTextureTypeTable[TEXTURE_2D_ARRAY], flipped); }