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Diff Revisions 239 vs 259 for /trunk/Source Code/Rendering/Headers/DeferredShadingRenderer.h

Diff revisions: vs.
  @@ -28,9 +28,9 @@
28 28 #include "Hardware/Platform/Headers/PlatformDefines.h"
29 29
30 30 class Quad3D;
31 + class FrameBuffer;
32 + class PixelBuffer;
31 33 class ShaderProgram;
32 - class FrameBufferObject;
33 - class PixelBufferObject;
34 34
35 35 ///This class implements a full deferred renderer based on the 2 pass, huge G-buffer model
36 36 class DeferredShadingRenderer : public Renderer {
  @@ -47,10 +47,10 @@
47 47 U16 _cachedLightCount;
48 48 bool _debugView;
49 49 vectorImpl<Quad3D* > _renderQuads;
50 - FrameBufferObject* _deferredBuffer;
51 - ShaderProgram* _deferredShader;
52 - ShaderProgram* _previewDeferredShader;
53 - PixelBufferObject* _lightTexture;
50 + FrameBuffer* _deferredBuffer;
51 + ShaderProgram* _deferredShader;
52 + ShaderProgram* _previewDeferredShader;
53 + PixelBuffer* _lightTexture;
54 54 };
55 55
56 56 #endif