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Diff Revisions 221 vs 259 for /trunk/Source Code/Hardware/Video/OpenGL/Headers/glImmediateModeEmulation.h

Diff revisions: vs.
  @@ -44,6 +44,7 @@
44 44 void begin(PrimitiveType type);
45 45 void vertex(const vec3<F32>& vert);
46 46 ///Specify each attribute at least once(even with dummy values) before calling begin!
47 + void attribute1i(const std::string& attribName, I32 value);
47 48 void attribute4ub(const std::string& attribName, const vec4<U8>& value);
48 49 void attribute4f(const std::string& attribName, const vec4<F32>& value);
49 50 void end();