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Diff Revisions 167 vs 168 for /trunk/Source Code/Rendering/Lighting/Headers/Light.h

Diff revisions: vs.
  @@ -168,7 +168,7 @@
168 168 ///--The higher the pass, the closer the view
169 169 ///sceneHalfExtent is the half extent of the world bounding box
170 170 virtual void renderFromLightView(const U8 depthPass,const F32 sceneHalfExtent = 1) = 0;
171 - virtual void generateShadowMaps(SceneRenderState* const renderState);
171 + virtual void generateShadowMaps(const SceneRenderState& sceneRenderState);
172 172
173 173 protected:
174 174 ///Set light type