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Diff Revisions 167 vs 168 for /trunk/Source Code/Geometry/Shapes/Headers/SkinnedMesh.h

Diff revisions: vs.
  @@ -34,9 +34,10 @@
34 34 ~SkinnedMesh()
35 35 {
36 36 }
37 - void sceneUpdate(const U32 sceneTime,SceneGraphNode* const sgn);
37 + void sceneUpdate(const U32 sceneTime,SceneGraphNode* const sgn, SceneState& sceneState);
38 38 bool playAnimations();
39 39 void preFrameDrawEnd() {}
40 + void updateTransform(SceneGraphNode* const sgn);
40 41
41 42 private:
42 43 bool _playAnimations;