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Diff Revisions 167 vs 168 for /trunk/Source Code/Geometry/Shapes/Headers/Predefined/Box3D.h

Diff revisions: vs.
  @@ -86,7 +86,7 @@
86 86
87 87 virtual bool computeBoundingBox(SceneGraphNode* const sgn){
88 88 if(sgn->getBoundingBox().isComputed()) return true;
89 - sgn->getBoundingBox().set(vec3<F32>(-_size,-_size,-_size),vec3<F32>(_size,_size,_size));
89 + sgn->getBoundingBox().set(vec3<F32>(-_size),vec3<F32>(_size));
90 90 sgn->getBoundingBox().Multiply(0.5f);
91 91 return SceneNode::computeBoundingBox(sgn);
92 92 }