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Diff Revisions 167 vs 168 for /trunk/Source Code/Geometry/Shapes/Headers/Object3D.h

Diff revisions: vs.
  @@ -57,7 +57,9 @@
57 57 inline ObjectFlag getFlag() const {return _geometryFlag;}
58 58 inline RenderInstance* const renderInstance() const {return _renderInstance;}
59 59 /// Called from SceneGraph "sceneUpdate"
60 - virtual void sceneUpdate(const U32 sceneTime,SceneGraphNode* const sgn) {SceneNode::sceneUpdate(sceneTime,sgn);} //<To avoid a lot of typing
60 + virtual void sceneUpdate(const U32 sceneTime, SceneGraphNode* const sgn, SceneState& sceneState) {
61 + SceneNode::sceneUpdate(sceneTime,sgn,sceneState);
62 + }
61 63 virtual void postLoad(SceneGraphNode* const sgn) {} ///<To avoid a lot of typing
62 64 virtual void render(SceneGraphNode* const sgn);
63 65 virtual void onDraw(const RenderStage& currentStage);