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Diff Revisions 167 vs 168 for /trunk/Source Code/Geometry/Shapes/Headers/Mesh.h

Diff revisions: vs.
  @@ -55,7 +55,7 @@
55 55 virtual void updateBBatCurrentFrame(SceneGraphNode* const sgn);
56 56
57 57 /// Called from SceneGraph "sceneUpdate"
58 - virtual void sceneUpdate(const U32 sceneTime,SceneGraphNode* const sgn);
58 + virtual void sceneUpdate(const U32 sceneTime, SceneGraphNode* const sgn, SceneState& sceneState);
59 59 virtual void postLoad(SceneGraphNode* const sgn);
60 60 virtual void onDraw(const RenderStage& currentStage);
61 61 inline void render(SceneGraphNode* const sgn){};