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Diff Revisions 167 vs 168 for /trunk/Source Code/Environment/Terrain/Headers/TerrainChunk.h

Diff revisions: vs.
  @@ -72,9 +72,9 @@
72 72 void ComputeIndicesArray(I8 lod, U8 depth,const vec2<U32>& position,const vec2<U32>& heightMapSize);
73 73
74 74 private:
75 - vectorImpl<U32> _indice[TERRAIN_CHUNKS_LOD];
76 - U16 _indOffsetW[TERRAIN_CHUNKS_LOD];
77 - U16 _indOffsetH[TERRAIN_CHUNKS_LOD];
75 + vectorImpl<U32> _indice[Config::TERRAIN_CHUNKS_LOD];
76 + U16 _indOffsetW[Config::TERRAIN_CHUNKS_LOD];
77 + U16 _indOffsetH[Config::TERRAIN_CHUNKS_LOD];
78 78 ChunkGrassData _grassData;
79 79 };
80 80