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Diff Revisions 146 vs 151 for /trunk/Source Code/Rendering/RenderPass/Headers/RenderPass.h

Diff revisions: vs.
  @@ -20,11 +20,12 @@
20 20 #define _RENDER_PASS_H_
21 21
22 22 #include "core.h"
23 + class SceneRenderState;
23 24 class RenderPass {
24 25 public:
25 26 RenderPass(const std::string& name);
26 27 ~RenderPass();
27 - virtual void render();
28 + virtual void render(SceneRenderState* const sceneRenderState = NULL);
28 29 inline U16 getLasTotalBinSize() {return _lastTotalBinSize;}
29 30 inline void updateMaterials(bool state) {_updateMaterials = state;}
30 31 inline const std::string& getName() {return _name;}