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Changeset 928

Committed by IonutCava on Fri 11 Aug, 2017 16:20:37 +0000

Commit Message:

[Ionut]
- Started porting Shader uniforms to more generic PushConstants (Part 1/2: does not compile yet)
— Implemented in OpenGL via Uniform emulation

Changes

Modified /trunk/Source Code/Platform/Video/Direct3D/DXWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Headers/DXWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Shaders/d3dShaderProgram.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/GenericDrawCommand.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/GenericDrawCommand.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderDrawCommands.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Headers/GLWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.inl Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Platform/Video/Pipeline.cpp Diff

Modified /trunk/Source Code/Platform/Video/Shaders/Headers/ShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/Shaders/ShaderProgram.cpp Diff