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Changeset 924

Committed by IonutCava on Wed 02 Aug, 2017 20:29:19 +0000

Commit Message:

[Ionut]
- Rework RenderTarget binding. Now access is only available via the GFXRTPool
- Split RenderPassManager::doCustomPass into multiple steps for easier debugging and cleaner code
- Other small code cleanups

Changes

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Managers/Headers/RenderPassManager.h Diff

Modified /trunk/Source Code/Managers/RenderPassManager.cpp Diff

Modified /trunk/Source Code/Platform/Headers/PlatformDataTypes.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/Headers/RenderTarget.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/RenderTarget.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/DXWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Headers/DXWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXRTPool.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXRTPool.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Headers/GLWrapper.h Diff

Modified /trunk/Source Code/Rendering/DeferredShadingRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/EnvironmentProbe.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CascadedShadowMaps.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/ShadowMap.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/BloomPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/DoFPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/PostAAPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/SSAOPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/Headers/PreRenderBatch.h Diff

Modified /trunk/Source Code/Rendering/PostFX/PostFX.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/PreRenderBatch.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/PreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/Source Code/Rendering/TiledForwardShadingRenderer.cpp Diff