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Changeset 874

Committed by IonutCava on Mon 13 Mar, 2017 17:29:45 +0000

Commit Message:

- Fix boundingbox skewing bug.
- Optimise frustum collision checks by adding a plane-cache system.
— ToDo: solve mutable status of _frustPlaneCache
— ToDo: TRIPLE check results to avoid false-positives
- Speedup terrain by not stack-allocating QuadtreeNodes in a QuadtreeChildren container instead of new-ing each one of them.