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Changeset 816

Committed by IonutCava on Fri 13 Jan, 2017 17:05:20 +0000

Commit Message:

[IonutCava]
- Allow per player scene state and input source
— Add SceneStatePerPlayer class
— Add device index to InputParams objects.
— ToDo: map players to devide indices

Changes

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Units/Headers/Player.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Units/Player.cpp Diff

Modified /trunk/Source Code/GUI/CEGUIAddons/CEGUIInput.cpp Diff

Modified /trunk/Source Code/GUI/GUI.cpp Diff

Modified /trunk/Source Code/Managers/Headers/SceneManager.h Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Input/AutoKeyRepeat.cpp Diff

Modified /trunk/Source Code/Platform/Input/EventHandler.cpp Diff

Modified /trunk/Source Code/Platform/Input/Headers/EventHandler.h Diff

Modified /trunk/Source Code/Platform/Input/Headers/InputAggregatorInterface.h Diff

Modified /trunk/Source Code/Platform/Input/Headers/InputInterface.h Diff

Modified /trunk/Source Code/Platform/Input/InputAggregatorInterface.cpp Diff

Modified /trunk/Source Code/Platform/Input/InputInterface.cpp Diff

Modified /trunk/Source Code/Platform/PlatformDefinesWindows.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/CameraPool.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Headers/Camera.h Diff

Modified /trunk/Source Code/Rendering/Camera/OrbitCamera.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/ThirdPersonCamera.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CascadedShadowMaps.cpp Diff

Modified /trunk/Source Code/Scenes/CubeScene/CubeScene.cpp Diff

Modified /trunk/Source Code/Scenes/CubeScene/Headers/CubeScene.h Diff

Modified /trunk/Source Code/Scenes/DefaultScene/DefaultScene.cpp Diff

Modified /trunk/Source Code/Scenes/DefaultScene/Headers/DefaultScene.h Diff

Modified /trunk/Source Code/Scenes/FlashScene/FlashScene.cpp Diff

Modified /trunk/Source Code/Scenes/FlashScene/Headers/FlashScene.h Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneInput.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneInputActions.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneState.h Diff

Modified /trunk/Source Code/Scenes/MainScene/Headers/MainScene.h Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Scenes/NetworkScene/Headers/NetworkScene.h Diff

Modified /trunk/Source Code/Scenes/NetworkScene/NetworkScene.cpp Diff

Modified /trunk/Source Code/Scenes/PhysXScene/Headers/PhysXScene.h Diff

Modified /trunk/Source Code/Scenes/PhysXScene/PhysXScene.cpp Diff

Modified /trunk/Source Code/Scenes/PingPongScene/Headers/PingPongScene.h Diff

Modified /trunk/Source Code/Scenes/PingPongScene/PingPongScene.cpp Diff

Modified /trunk/Source Code/Scenes/ReflectionScene/Headers/ReflectionScene.h Diff

Modified /trunk/Source Code/Scenes/ReflectionScene/ReflectionScene.cpp Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/Source Code/Scenes/SceneInput.cpp Diff

Modified /trunk/Source Code/Scenes/ShadowScene/Headers/ShadowScene.h Diff

Modified /trunk/Source Code/Scenes/ShadowScene/ShadowScene.cpp Diff

Modified /trunk/Source Code/Scenes/TenisScene/Headers/TenisScene.h Diff

Modified /trunk/Source Code/Scenes/TenisScene/TenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarScene.cpp Diff