Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Changeset 809

Committed by IonutCava on Tue 10 Jan, 2017 17:16:26 +0000

Commit Message:

[IonutCava]
- Move velocity calc to the normal colour pass.
- Optimise glFramebuffer and cleanup RTAttachment class

Changes

Added /trunk/assets/shaders/GLSL/fragmentAtoms/velocityCalc.frag

Removed /trunk/assets/shaders/GLSL/velocityCalc.glsl

Modified /trunk/Source Code/Managers/Headers/RenderPassManager.h Diff

Modified /trunk/Source Code/Managers/RenderPassManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/Headers/RTAttachment.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/Headers/RTAttachmentPool.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/Headers/RenderTarget.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/RTAttachment.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/RTAttachmentPool.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/RTDrawDescriptor.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/RenderTarget/RenderTarget.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/RenderTarget/Headers/d3dRenderTarget.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/RenderTarget/d3dRenderTarget.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXShaderData.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.inl Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXShaderData.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/RenderTarget/Headers/glFramebuffer.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/RenderTarget/glFramebuffer.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/SSAOPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/VCData/VisualStudioProjects Diff

Modified /trunk/assets/shaders/GLSL/DepthRangesConstruct.glsl Diff

Modified /trunk/assets/shaders/GLSL/FXAA.glsl Diff

Modified /trunk/assets/shaders/GLSL/ImmediateModeEmulation.glsl Diff

Modified /trunk/assets/shaders/GLSL/SMAA.glsl Diff

Modified /trunk/assets/shaders/GLSL/common/nodeDataInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/depthPass.glsl Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/utility.frag Diff

Modified /trunk/assets/shaders/GLSL/material.glsl Diff

Modified /trunk/assets/shaders/GLSL/particles.glsl Diff