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Changeset 644

Committed by IonutCava on Sun 14 Feb, 2016 15:04:17 +0000

Commit Message:

- Fix ZPrePass on AMD hardware:
— Use invariant gl_Position;
— USe early fragment test for non-alpha blended entities
— Add a toggle to disable/enable ZPrePass at compile time
- Add Occlusion culling debugging feature togglable at compile time
- Initial code for high prio materials (used to always calc reflections, compute shaders immediately, etc)