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Changeset 643

Committed by IonutCava on Sat 13 Feb, 2016 12:36:20 +0000

Commit Message:

[IonutCava]
- Add support for multiple GFX render queues
— Flush all queues in a tight loop
— This may allow populating the render queues from renderbins in parallel

Changes

Modified /trunk/Source Code/Dynamics/Entities/Particles/Headers/ParticleEmitter.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Headers/Trigger.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Trigger.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Headers/Sky.h Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Headers/Vegetation.h Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Environment/Water/Headers/Water.h Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Object3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Predefined/Sphere3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Object3D.cpp Diff

Modified /trunk/Source Code/Graphs/Components/AnimationComponent.cpp Diff

Modified /trunk/Source Code/Graphs/Components/Headers/AnimationComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/Headers/RenderingComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/Headers/SGNComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraphNode.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneNode.h Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Rendering/DeferredShadingRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/Light.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderBin.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderQueue.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff