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Changeset 629

Committed by IonutCava on Thu 21 Jan, 2016 17:08:04 +0000

Commit Message:

[IonutCava]
- New environment mapping system:
— Use previous frame’s list of nodes sorted front to back
— Update reflection for each if they meet the necessary criteria
- Cleanup particle system classes
- Cleanup GenericVertexData class
- Improve argument forwarding to frustum culling tasks

Changes

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/Headers/ParticleEmitter.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleData.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Graphs/Components/Headers/RenderingComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraph.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraphNode.h Diff

Modified /trunk/Source Code/Graphs/SceneGraph.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/VertexBuffer/Headers/GenericVertexData.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/glUniformBuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/Headers/glGenericVertexData.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/Headers/glVertexArray.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glGenericVertexData.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderBin.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderPass.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderPassCuller.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderQueue.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/assets/shaders/GLSL/particles.glsl Diff