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Changeset 621

Committed by IonutCava on Tue 12 Jan, 2016 16:39:50 +0000

Commit Message:

[IonutCava]
- Terrain rendering updates
- Framebuffer optimizations

Changes

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/Framebuffer/Framebuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/Framebuffer/Headers/Framebuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/Framebuffer/d3dRenderTarget.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.inl Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/Framebuffer/Headers/glFramebuffer.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/Framebuffer/glFramebuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Rendering/DeferredShadingRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/ForwardPlusRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/SSAOPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/PostFX.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Reflector.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/BRDF.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/materialData.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/terrainSplatting.frag Diff

Modified /trunk/assets/shaders/GLSL/grass.glsl Diff

Modified /trunk/assets/shaders/GLSL/lighting.glsl Diff

Modified /trunk/assets/shaders/GLSL/sky.glsl Diff

Modified /trunk/assets/shaders/GLSL/terrain.glsl Diff