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Changeset 619

Committed by IonutCava on Fri 08 Jan, 2016 16:23:28 +0000

Commit Message:

[IonutCava]
- Memory allocation optimizations
- Large VBO allocation system
- More terrain fixes
- Temporarily disable water and vegetation systems

Changes

Removed /trunk/assets/models/parsed/Bob.md5mesh.DVDAnim

Removed /trunk/assets/models/parsed/Bob.md5mesh.DVDGeom

Removed /trunk/assets/models/parsed/Testwuson.X.DVDAnim

Removed /trunk/assets/models/parsed/Testwuson.X.DVDGeom

Removed /trunk/assets/models/parsed/cylinder.obj.DVDGeom

Removed /trunk/assets/models/parsed/dwarf.x.DVDAnim

Removed /trunk/assets/models/parsed/dwarf.x.DVDGeom

Removed /trunk/assets/models/parsed/flag_obj.obj.DVDGeom

Modified /trunk/SaveData/WarScene_current_save.sav Diff

Modified /trunk/SaveData/WarScene_save.bak Diff

Modified /trunk/Source Code/Core/Headers/ParamHandler.h Diff

Modified /trunk/Source Code/Core/Headers/ParamHandler.inl Diff

Modified /trunk/Source Code/Core/Math/Headers/MathHelper.h Diff

Modified /trunk/Source Code/Core/Math/MathHelper.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/TerrainLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ResourceCache.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/GUI/GUI.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsole.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsoleCommandParser.cpp Diff

Modified /trunk/Source Code/GUI/Headers/GUI.h Diff

Modified /trunk/Source Code/GUI/Headers/GUIConsole.h Diff

Modified /trunk/Source Code/Graphs/Components/Headers/RenderingComponent.h Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/VertexBuffer/Headers/VertexBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/Headers/glMemoryManager.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/glMemoryManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.inl Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/glResources.cpp Diff

Modified /trunk/Source Code/Platform/Video/Shaders/Headers/ShaderProgram.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Utility/Headers/Localization.h Diff

Modified /trunk/Source Code/Utility/Localization.cpp Diff

Modified /trunk/XML/Scenes/MainScene/terrain.xml Diff