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Changeset 615

Committed by IonutCava on Tue 22 Dec, 2015 16:30:42 +0000

Commit Message:

[IonutCava]
not working properly
- Move HiZ buffer to separate render target
- Implement basic, per-scene, auto Save/Load system (works with camera position only for now)
- Fix a few wrong calls in glFramebuffer and glVertexArray
- Re-work skybox rendering

Changes

Added /trunk/SaveData

Added /trunk/SaveData/WarScene_current_save.sav

Modified /trunk/Source Code/Core/Math/Headers/Quaternion.inl Diff

Modified /trunk/Source Code/Environment/Sky/Headers/Sky.h Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Managers/Headers/SceneManager.h Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/VertexBuffer/Headers/VertexBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDebug.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/Framebuffer/glFramebuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/Headers/glVertexArray.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/glMemoryManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Headers/Camera.h Diff

Modified /trunk/Source Code/Rendering/ForwardPlusRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/assets/shaders/GLSL/common/HiZCullingAlgorithm.cmn Diff

Modified /trunk/assets/shaders/GLSL/fbPreview.glsl Diff

Modified /trunk/assets/shaders/GLSL/lightCull.glsl Diff

Modified /trunk/assets/shaders/GLSL/sky.glsl Diff