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Changeset 576

Committed by IonutCava on Fri 20 Nov, 2015 11:54:22 +0000

Commit Message:

[IonutCava]
- C++ based Interface block generation for GLSL

Changes

Added /trunk/Divide-Game.exe

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIEnums.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/config.h Diff

Modified /trunk/VCData/Divide.sln Diff

Modified /trunk/assets/shaders/GLSL/DeferredShadingPass1.glsl Diff

Modified /trunk/assets/shaders/GLSL/DeferredShadingPass2.glsl Diff

Modified /trunk/assets/shaders/GLSL/DepthOfField.glsl Diff

Modified /trunk/assets/shaders/GLSL/DepthRangesConstruct.glsl Diff

Modified /trunk/assets/shaders/GLSL/FXAA.glsl Diff

Modified /trunk/assets/shaders/GLSL/HiZConstruct.glsl Diff

Modified /trunk/assets/shaders/GLSL/ImmediateModeEmulation.glsl Diff

Modified /trunk/assets/shaders/GLSL/SSAOPass.glsl Diff

Modified /trunk/assets/shaders/GLSL/anaglyph.glsl Diff

Modified /trunk/assets/shaders/GLSL/blur.glsl Diff

Modified /trunk/assets/shaders/GLSL/bright.glsl Diff

Modified /trunk/assets/shaders/GLSL/common/lightInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/common/nodeBufferedInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/deferredPreview.glsl Diff

Modified /trunk/assets/shaders/GLSL/depthPass.glsl Diff

Modified /trunk/assets/shaders/GLSL/fbPreview.glsl Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/BRDF.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/bumpMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/lightData.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadowMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadow_directional.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadow_point.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadow_spot.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/utility.frag Diff

Modified /trunk/assets/shaders/GLSL/geometryAtoms/inOut.geom Diff

Modified /trunk/assets/shaders/GLSL/grass.glsl Diff

Modified /trunk/assets/shaders/GLSL/lighting.glsl Diff

Modified /trunk/assets/shaders/GLSL/postProcessing.glsl Diff

Modified /trunk/assets/shaders/GLSL/sky.glsl Diff

Modified /trunk/assets/shaders/GLSL/terrain.glsl Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/foliage.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/lightingDefaults.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vbInputData.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vertexDefault.vert Diff

Modified /trunk/assets/shaders/GLSL/water.glsl Diff