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Changeset 575

Committed by IonutCava on Thu 19 Nov, 2015 23:30:58 +0000

Commit Message:

[IonutCava]
- More buffer management work
- mat4 setRow/setCol fix

Changes

Modified /trunk/Source Code/Core/Math/Headers/MathMatrices.h Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Graphs/Components/Headers/RenderingComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/PhysicsComponent.cpp Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.inl Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.inl Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/Light.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/assets/shaders/GLSL/HiZOcclusionCull.glsl Diff

Modified /trunk/assets/shaders/GLSL/common/lightInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/common/nodeBufferedInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/common/nodeDataInput.cmn Diff