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Changeset 548

Committed by IonutCava on Wed 04 Nov, 2015 17:23:15 +0000

Commit Message:

[IonutCava]
- More work on improving cascaded shadow maps

Changes

Modified /trunk/Source Code/Core/Math/BoundingVolumes/BoundingBox.cpp Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/BoundingSphere.cpp Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingBox.h Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingBox.inl Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingSphere.h Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingSphere.inl Diff

Modified /trunk/Source Code/Core/Math/Headers/MathVectors.inl Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/Quadtree.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/QuadtreeNode.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/Geometry/Importer/DVDConverter.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Predefined/Box3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Mesh.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SkinnedSubMesh.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Managers/Headers/SceneManager.h Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Headers/Camera.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/Light.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CascadedShadowMaps.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CascadedShadowMaps.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/ShadowMap.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Scenes/PingPongScene/PingPongScene.cpp Diff

Modified /trunk/Source Code/Scenes/TenisScene/TenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarSceneAIProcessor.cpp Diff

Modified /trunk/assets/shaders/GLSL/blur.glsl Diff

Modified /trunk/assets/shaders/GLSL/common/lightInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadow_directional.frag Diff