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Changeset 527

Committed by IonutCava on Fri 16 Oct, 2015 16:01:06 +0000

Commit Message:

[IonutCava]
- EXPERIMENTAL Added Compute based HiZ occlusion culling
- Some fixes to shader line counting system

Changes

Added /trunk/assets/shaders/GLSL/HiZOcclusionCull.glsl

Modified /trunk/Source Code/Core/Headers/Kernel.h Diff

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Libs/SimpleCL/src/simpleCL.c Diff

Modified /trunk/Source Code/Managers/Headers/LightManager.h Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/Framebuffer/Headers/Framebuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Buffers/ShaderBuffer/Headers/ShaderBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/ShaderBuffer/Headers/d3dConstantBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/ShaderBuffer/d3dConstantBuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/DXWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Headers/DXWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Textures/Headers/d3dTexture.h Diff

Modified /trunk/Source Code/Platform/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIEnums.h Diff

Modified /trunk/Source Code/Platform/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/Framebuffer/Headers/glFramebuffer.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/Headers/glUniformBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/glUniformBuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glGenericVertexData.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Headers/GLWrapper.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/SDLWindowWrapper.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/Headers/glShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Textures/Headers/glTexture.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/glsw/Headers/glsw.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/glsw/glsw.c Diff

Modified /trunk/Source Code/Platform/Video/Shaders/Headers/ShaderProgram.h Diff

Modified /trunk/Source Code/Platform/Video/Textures/Headers/Texture.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/VCData/VisualStudioProjects/Divide-Platform.vcxproj Diff

Modified /trunk/VCData/VisualStudioProjects/Divide-Platform.vcxproj.filters Diff

Modified /trunk/assets/shaders/GLSL/common/nodeBufferedInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/common/nodeDataInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/fbPreview.glsl Diff