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Changeset 382

Committed by IonutCava on Sun 22 Mar, 2015 21:04:05 +0000

Commit Message:

[Ionut]
- Re-enabled persistently mapped buffered
- Worked around various Material issues with shader generation
- Fixed a buffer destruction issues in GFXDevice (shade buffers deleted after the rendering context was destroyed)

Changes

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/ImpostorLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Sphere3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/WaterPlaneLoaderImpl.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Geometry/Importer/DVDConverter.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Graphs/Components/Headers/RenderingComponent.h Diff

Modified /trunk/Source Code/Graphs/Components/RenderingComponent.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Physics/PhysX/PhysXSceneInterface.cpp Diff

Modified /trunk/Source Code/Platform/Video/Buffers/ShaderBuffer/Headers/ShaderBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/ShaderBuffer/Headers/d3dConstantBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/Direct3D/Buffers/ShaderBuffer/d3dConstantBuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceDraw.cpp Diff

Modified /trunk/Source Code/Platform/Video/GFXDeviceState.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/Headers/glUniformBuffer.h Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/glUniformBuffer.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/Source Code/Utility/XMLParser.cpp Diff

Modified /trunk/Source Code/config.h Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vbInputData.vert Diff