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Changeset 328

Committed by IonutCava on Sat 04 Oct, 2014 18:03:36 +0000

Commit Message:

[Ionut]
- Added per SceneGraphNode material instances. (Cloned from the SceneNode’s material)
- Improved shader loading for materials

Changes

Modified /trunk/Divide-Client.exe Diff

Modified /trunk/Divide-Server.exe Diff

Modified /trunk/Source Code/Core/Math/Headers/MathHelper.h Diff

Modified /trunk/Source Code/Core/Math/MathHelper.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Box3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/ImpostorLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/LightLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/MaterialLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/MeshLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/ParticleEmitterLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Quad3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Sphere3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/SubMeshLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Text3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/TriggerLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/WaterPlaneLoaderImpl.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Impostor.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/Headers/ParticleEmitter.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Trigger.cpp Diff

Modified /trunk/Source Code/Dynamics/Physics/PhysX/PhysXSceneInterface.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Headers/Sky.h Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainChunk.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Environment/Water/Headers/Water.h Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/Geometry/Importer/DVDConverter.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Object3D.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SubMesh.cpp Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraphNode.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneNode.h Diff

Modified /trunk/Source Code/Graphs/SGNRenderCalls.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraph.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Shaders/Headers/ShaderProgram.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderQueue.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/MainScene/Headers/MainScene.h Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Scenes/PingPongScene/PingPongScene.cpp Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/Source Code/Scenes/TenisScene/TenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarScene.cpp Diff

Modified /trunk/Source Code/Utility/Headers/StateTracker.h Diff