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Changeset 264

Committed by k1ngp1n on Tue 27 May, 2014 13:04:38 +0000

Commit Message:

[Ionut] [[BR]]
- New camera system: [[BR]]
— Stack based (push/pop active camera) [[BR]]
— Per camera frustum [[BR]]
— Per camera projection [[BR]]
— Shadow mapping now uses the new camera system (each light has a shadow camera) [[BR]]
[[BR]]
- New terrain, water and vegetation system: [[BR]]
— Direct import of terrain from L3DT both as 8-bit grayscale and 16-bit raw formats [[BR]]
— Multiple alpha maps for texture splatting support [[BR]]
— Per texture detail map support [[BR]]
— Transform feedback based visibility culling for vegetation [[BR]]
— Alpha-map based vegetation placing on terrain [[BR]]
— Water now uses a refraction map instead of alpha blending for better refraction effects [[BR]]
[[BR]]
- SceneGraph improvements: [[BR]]
— Better bounding box updates from child to parent [[BR]]
— Better onDraw / postDraw implementation [[BR]]
[[BR]]
- Performance improvements: [[BR]]
— Batch 2D rendering tasks together as much as possible[[BR]]
— Improve renderStateBlock hash generation for better sorting [[BR]]
— Move most state related gfx changes from API implementation to the GFXDevice class [[BR]]
— Move viewport stack to the GFXDevice class [[BR]]
— Added various performance counters (frame duration with round-robin query system, draw call count, etc) [[BR]]
— Fixed and improved clip plane management [[BR]]
— Delete client-side texture data after GPU upload [[BR]]
[[BR]]
- New features: [[BR]]
— Added callback support to the Task class so that a specific task may call a function in the main thread upon completion [[BR]]
— Added mouse-wheel zoom support to Orbit/ThirdPerson cameras [[BR]]
— Added 2D Texture Array support (e.g. used for terrain textures) [[BR]]

Changes

Added /trunk/Source Code/Environment/Terrain/Headers/TerrainLoader.h

Added /trunk/Source Code/Rendering/Camera/Frustum.cpp

Added /trunk/Source Code/Rendering/Camera/Headers/Frustum.h

Added /trunk/assets/misc_images/006terresable.jpg

Added /trunk/assets/misc_images/006terresable_bump.jpg

Added /trunk/assets/misc_images/009briques.jpg

Added /trunk/assets/misc_images/025roche-b.jpg

Added /trunk/assets/misc_images/025roche.jpg

Added /trunk/assets/misc_images/025roche_bump.jpg

Added /trunk/assets/misc_images/026terresable.jpg

Added /trunk/assets/misc_images/036metal.jpg

Added /trunk/assets/misc_images/051roche.jpg

Added /trunk/assets/misc_images/051roche_bump.jpg

Added /trunk/assets/misc_images/057terresable.jpg

Added /trunk/assets/misc_images/057terresable2.jpg

Added /trunk/assets/misc_images/057terresable3.jpg

Added /trunk/assets/misc_images/asphalt_005.jpg

Added /trunk/assets/misc_images/billboardgrass0001.png

Added /trunk/assets/misc_images/detailmap.jpg

Added /trunk/assets/misc_images/detailmap_bump.jpg

Added /trunk/assets/misc_images/dirt1.jpg

Added /trunk/assets/misc_images/dirtysand1a.jpg

Added /trunk/assets/misc_images/dirtysand1a_bump.jpg

Added /trunk/assets/misc_images/dunes_bump.jpg

Added /trunk/assets/misc_images/flat_bump.jpg

Added /trunk/assets/misc_images/grass1-dry.jpg

Added /trunk/assets/misc_images/grass1-lush.jpg

Added /trunk/assets/misc_images/grass1.jpg

Added /trunk/assets/misc_images/grass1_t3d_detail.jpg

Added /trunk/assets/misc_images/grass_billboards2.png

Added /trunk/assets/misc_images/grass_billboards3.png

Added /trunk/assets/misc_images/hillside_bump.jpg

Added /trunk/assets/misc_images/marsflat.jpg

Added /trunk/assets/misc_images/marsslope.jpg

Added /trunk/assets/misc_images/murcim049.jpg

Added /trunk/assets/misc_images/redsand1.jpg

Added /trunk/assets/misc_images/redsand1a.jpg

Added /trunk/assets/misc_images/redsand1a_bump.jpg

Added /trunk/assets/misc_images/redsand1b.jpg

Added /trunk/assets/misc_images/redsand2a.jpg

Added /trunk/assets/misc_images/riverdalegrass.jpg

Added /trunk/assets/misc_images/riverdalegrass_bump.jpg

Added /trunk/assets/misc_images/riverdalegrassdead.jpg

Added /trunk/assets/misc_images/rock1-desert.jpg

Added /trunk/assets/misc_images/rock1-desert2.jpg

Added /trunk/assets/misc_images/rock1.jpg

Added /trunk/assets/misc_images/rock1_bump.jpg

Added /trunk/assets/misc_images/rock1_t3d_detail.jpg

Added /trunk/assets/misc_images/rock1b.jpg

Added /trunk/assets/misc_images/rock2-desert.jpg

Added /trunk/assets/misc_images/rock2-desert2.jpg

Added /trunk/assets/misc_images/rock2.jpg

Added /trunk/assets/misc_images/rock2_bump.jpg

Added /trunk/assets/misc_images/rock2b.jpg

Added /trunk/assets/misc_images/rock3.jpg

Added /trunk/assets/misc_images/rock3_bump.jpg

Added /trunk/assets/misc_images/rocks1-desert.jpg

Added /trunk/assets/misc_images/rocks1-grey.jpg

Added /trunk/assets/misc_images/rocks1.jpg

Added /trunk/assets/misc_images/rocks1_bump.jpg

Added /trunk/assets/misc_images/rocks1_t3d_detail.jpg

Added /trunk/assets/misc_images/rocks1b.jpg

Added /trunk/assets/misc_images/rocks1c.jpg

Added /trunk/assets/misc_images/rocks1e.jpg

Added /trunk/assets/misc_images/rocks1f.jpg

Added /trunk/assets/misc_images/slope_bump.jpg

Added /trunk/assets/misc_images/snow.jpg

Added /trunk/assets/misc_images/snow_t3d_detail.jpg

Added /trunk/assets/misc_images/terrain_water_NM_old.jpg

Added /trunk/assets/misc_images/warTerrainAlpha_Alpha1.tga

Added /trunk/assets/misc_images/warTerrainAlpha_Alpha2.tga

Added /trunk/assets/misc_images/water_dudv.jpg

Added /trunk/assets/misc_images/yellowsand1-desert.jpg

Added /trunk/assets/misc_images/yellowsand1.jpg

Added /trunk/assets/misc_images/yellowsand1_t3d_detail.jpg

Added /trunk/assets/shaders/GLSL/fragmentAtoms/terrainSplatting.frag

Added /trunk/assets/shaders/GLSL/instanceCull.glsl

Added /trunk/assets/terrain/warTerrain.raw

Added /trunk/assets/terrain/warTerrain_preview.png

Removed /trunk/Source Code/Rendering/Frustum.cpp

Removed /trunk/Source Code/Rendering/Headers/Frustum.h

Removed /trunk/assets/misc_images/grass_billboards1.tga

Removed /trunk/assets/misc_images/grass_billboards2.tga

Removed /trunk/assets/misc_images/grass_billboards3.tga

Modified /trunk/Divide-Client.exe Diff

Modified /trunk/Divide-Server.exe Diff

Modified /trunk/Source Code/AI/PathFinding/NavMeshes/NavMesh.cpp Diff

Modified /trunk/Source Code/AI/PathFinding/NavMeshes/NavMeshDebugDraw.cpp Diff

Modified /trunk/Source Code/Core/ApplicationTimer.cpp Diff

Modified /trunk/Source Code/Core/Headers/ApplicationTimer.h Diff

Modified /trunk/Source Code/Core/Headers/Kernel.h Diff

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingBox.h Diff

Modified /trunk/Source Code/Core/Math/Headers/MathClasses.h Diff

Modified /trunk/Source Code/Core/Math/Headers/MathHelper.h Diff

Modified /trunk/Source Code/Core/Math/Headers/MathVectors.h Diff

Modified /trunk/Source Code/Core/Math/Headers/Plane.h Diff

Modified /trunk/Source Code/Core/Math/Headers/Quaternion.h Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/LightLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/Quad3DLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/ShaderProgramLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/TerrainLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/TextureLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/WaterPlaneLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/Headers/ResourceDescriptor.h Diff

Modified /trunk/Source Code/Core/Resources/ResourceCache.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Headers/Impostor.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Impostor.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/Headers/ParticleEmitter.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Particles/ParticleEmitter.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Headers/Trigger.h Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Trigger.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Units/Unit.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Headers/Sky.h Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/TerrainChunk.h Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/TerrainDescriptor.h Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/Headers/Quadtree.h Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/Headers/QuadtreeNode.h Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/Quadtree.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/QuadtreeNode.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainChunk.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Headers/Vegetation.h Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Environment/Water/Headers/Water.h Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/GUI/GUI.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsole.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsoleCommandParser.cpp Diff

Modified /trunk/Source Code/GUI/Headers/GUI.h Diff

Modified /trunk/Source Code/GUI/Headers/GUIConsole.h Diff

Modified /trunk/Source Code/GUI/Headers/GUIElement.h Diff

Modified /trunk/Source Code/GUI/Headers/GUISplash.h Diff

Modified /trunk/Source Code/Geometry/Importer/DVDConverter.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Mesh.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Object3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Predefined/Quad3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Predefined/Sphere3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/SkinnedSubMesh.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Mesh.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Object3D.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SkinnedSubMesh.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SubMesh.cpp Diff

Modified /trunk/Source Code/Graphs/Components/AnimationComponent.cpp Diff

Modified /trunk/Source Code/Graphs/Components/Headers/AnimationComponent.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraph.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraphNode.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneNode.h Diff

Modified /trunk/Source Code/Graphs/Headers/SceneNodeRenderState.h Diff

Modified /trunk/Source Code/Graphs/SGNRenderCalls.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraph.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNodeRenderState.cpp Diff

Modified /trunk/Source Code/Hardware/Platform/Headers/Task.h Diff

Modified /trunk/Source Code/Hardware/Platform/Headers/Thread.h Diff

Modified /trunk/Source Code/Hardware/Platform/Task.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Buffers/VertexBuffer/Headers/GenericVertexData.h Diff

Modified /trunk/Source Code/Hardware/Video/Buffers/VertexBuffer/Headers/VertexBuffer.h Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBuffer/Headers/d3dGenericVertexData.h Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBuffer/Headers/d3dVertexBuffer.h Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/DXWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/Headers/DXWrapper.h Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h Diff

Modified /trunk/Source Code/Hardware/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Headers/GFXDevice-Inl.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/ImmediateModeEmulation.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/RenderAPIEnums.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/RenderAPIWrapper.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/RenderInstance.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/RenderStateBlock.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBuffer/glFrameBuffer.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBuffer/Headers/glGenericVertexData.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBuffer/Headers/glVertexArray.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBuffer/glGenericVertexData.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBuffer/glVertexArray.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLEntities.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLError.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLFWWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Headers/GLWrapper.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Headers/glResources.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/Headers/glShaderProgram.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glUniformBufferObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/glSamplerOject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/gluOverrides.cpp Diff

Modified /trunk/Source Code/Hardware/Video/RenderStateBlock.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Shaders/Headers/ShaderProgram.h Diff

Modified /trunk/Source Code/Hardware/Video/Shaders/ShaderProgram.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Textures/Headers/Texture.h Diff

Modified /trunk/Source Code/Hardware/Video/Textures/Texture.cpp Diff

Modified /trunk/Source Code/Managers/CameraManager.cpp Diff

Modified /trunk/Source Code/Managers/FrameListenerManager.cpp Diff

Modified /trunk/Source Code/Managers/Headers/CameraManager.h Diff

Modified /trunk/Source Code/Managers/Headers/FrameListenerManager.h Diff

Modified /trunk/Source Code/Managers/Headers/LightManager.h Diff

Modified /trunk/Source Code/Managers/Headers/SceneManager.h Diff

Modified /trunk/Source Code/Managers/Headers/ShaderManager.h Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Managers/ShaderManager.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Camera.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Headers/Camera.h Diff

Modified /trunk/Source Code/Rendering/Camera/Headers/OrbitCamera.h Diff

Modified /trunk/Source Code/Rendering/Camera/OrbitCamera.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/ThirdPersonCamera.cpp Diff

Modified /trunk/Source Code/Rendering/Headers/FrameListener.h Diff

Modified /trunk/Source Code/Rendering/Lighting/DirectionalLight.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/DirectionalLight.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/Light.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/PointLight.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/SpotLight.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/PointLight.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CascadedShadowMaps.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CubeShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CascadedShadowMaps.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CubeShadowMap.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/ShadowMap.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/SingleShadowMap.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/SingleShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/SpotLight.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/Headers/BloomPreRenderOperator.h Diff

Modified /trunk/Source Code/Rendering/PostFX/Headers/PostFX.h Diff

Modified /trunk/Source Code/Rendering/PostFX/Headers/PreRenderOperator.h Diff

Modified /trunk/Source Code/Rendering/PostFX/PostFX.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/Reflector.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderBin.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Headers/RenderQueue.h Diff

Modified /trunk/Source Code/Rendering/RenderPass/Reflector.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPass.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/CubeScene/CubeScene.cpp Diff

Modified /trunk/Source Code/Scenes/FlashScene/FlashScene.cpp Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneState.h Diff

Modified /trunk/Source Code/Scenes/MainScene/Headers/MainScene.h Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Scenes/NetworkScene/NetworkScene.cpp Diff

Modified /trunk/Source Code/Scenes/PhysXScene/PhysXScene.cpp Diff

Modified /trunk/Source Code/Scenes/PingPongScene/Headers/PingPongScene.h Diff

Modified /trunk/Source Code/Scenes/PingPongScene/PingPongScene.cpp Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/Source Code/Scenes/SceneInput.cpp Diff

Modified /trunk/Source Code/Scenes/TenisScene/TenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/Headers/WarScene.h Diff

Modified /trunk/Source Code/Scenes/WarScene/WarScene.cpp Diff

Modified /trunk/Source Code/Utility/Headers/ImageTools.h Diff

Modified /trunk/Source Code/Utility/Headers/XMLParser.h Diff

Modified /trunk/Source Code/Utility/ImageTools.cpp Diff

Modified /trunk/Source Code/Utility/XMLParser.cpp Diff

Modified /trunk/Source Code/config.h Diff

Modified /trunk/VCData/Divide VS2013.sdf Diff

Modified /trunk/VCData/Divide VS2013.sln Diff

Modified /trunk/VCData/Divide VS2013.v12.suo Diff

Modified /trunk/VCData/VisualStudioProjects/DIVIDE_VS2013.vcxproj Diff

Modified /trunk/VCData/VisualStudioProjects/DIVIDE_VS2013.vcxproj.filters Diff

Modified /trunk/VCData/VisualStudioProjects/Divide-Hardware.vcxproj Diff

Modified /trunk/VCData/VisualStudioProjects/Divide-Hardware.vcxproj.filters Diff

Modified /trunk/XML/Scenes/MainScene/assets.xml Diff

Modified /trunk/XML/Scenes/MainScene/terrain.xml Diff

Modified /trunk/XML/Scenes/MainScene.xml Diff

Modified /trunk/XML/Scenes/WarScene.xml Diff

Modified /trunk/XML/config.xml Diff

Modified /trunk/XML/defaultMaterial.xml Diff

Modified /trunk/assets/misc_images/grass_billboards1.png Diff

Modified /trunk/assets/misc_images/sandfloor009a.jpg Diff

Modified /trunk/assets/misc_images/terrain_detail_NM.png Diff

Modified /trunk/assets/shaders/GLSL/DeferredShadingPass1.glsl Diff

Modified /trunk/assets/shaders/GLSL/ImmediateModeEmulation.glsl Diff

Modified /trunk/assets/shaders/GLSL/common/lightInput.cmn Diff

Modified /trunk/assets/shaders/GLSL/depthPass.glsl Diff

Modified /trunk/assets/shaders/GLSL/fbPreview.glsl Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/bumpMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/lightingDefaults.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/phong_light_loop.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/phong_lighting.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadowMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/grass.glsl Diff

Modified /trunk/assets/shaders/GLSL/lighting.glsl Diff

Modified /trunk/assets/shaders/GLSL/particles.glsl Diff

Modified /trunk/assets/shaders/GLSL/postProcessing.glsl Diff

Modified /trunk/assets/shaders/GLSL/sky.glsl Diff

Modified /trunk/assets/shaders/GLSL/terrain.glsl Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/clippingPlanes.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/lightingDefaults.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vbInputData.vert Diff

Modified /trunk/assets/shaders/GLSL/water.glsl Diff

Modified /trunk/localisation/enGB.ini Diff