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Changeset 250

Committed by k1ngp1n on Wed 02 Apr, 2014 12:36:36 +0000

Commit Message:

[Ionut] [[BR]]
- More C++11 work [[BR]]
- Renamed “for_each” macro to “FOR_EACH” to avoid name conflicts with the C++11 function [[BR]]

Changes

Modified /trunk/Divide-Client.exe Diff

Modified /trunk/Divide-Server.exe Diff

Modified /trunk/Source Code/AI/AIEntity.cpp Diff

Modified /trunk/Source Code/AI/ActionInterface/Coordination.cpp Diff

Modified /trunk/Source Code/AI/PathFinding/NavMeshes/Headers/NavMesh.h Diff

Modified /trunk/Source Code/AI/PathFinding/NavMeshes/NavMeshLoader.cpp Diff

Modified /trunk/Source Code/AI/PathFinding/Waypoints/WaypointGraph.cpp Diff

Modified /trunk/Source Code/Core/Resources/ResourceCache.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Triggers/Headers/Trigger.h Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainChunk.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/GUI/GUI.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsoleCommandParser.cpp Diff

Modified /trunk/Source Code/Geometry/Animations/AnimationController.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Mesh.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SkinnedMesh.cpp Diff

Modified /trunk/Source Code/Graphs/SGNRenderCalls.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraph.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Hardware/Platform/Headers/PlatformDefines.h Diff

Modified /trunk/Source Code/Hardware/Platform/Headers/Task.h Diff

Modified /trunk/Source Code/Hardware/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/glFrameBufferObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLFWWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Shaders/Shader.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Shaders/ShaderProgram.cpp Diff

Modified /trunk/Source Code/Managers/AIManager.cpp Diff

Modified /trunk/Source Code/Managers/CameraManager.cpp Diff

Modified /trunk/Source Code/Managers/FrameListenerManager.cpp Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Managers/RenderPassManager.cpp Diff

Modified /trunk/Source Code/Managers/SceneManager.cpp Diff

Modified /trunk/Source Code/Managers/ShaderManager.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Camera.cpp Diff

Modified /trunk/Source Code/Rendering/DeferredShadingRenderer.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/PreRenderStage.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderPassCuller.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/AITenisScene/AITenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/AITenisScene/AITenisSceneAIActionList.cpp Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneState.h Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Scenes/Scene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarSceneAIActionList.cpp Diff

Modified /trunk/Source Code/Utility/Headers/UnorderedMap.h Diff

Modified /trunk/Source Code/config.h Diff