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Changeset 245

Committed by k1ngp1n on Tue 11 Feb, 2014 20:44:09 +0000

Commit Message:

[Ionut] [[BR]]
- even more performance optimizations [[BR]]

Changes

Modified /trunk/Divide-Client.exe Diff

Modified /trunk/Divide-Server.exe Diff

Modified /trunk/Source Code/Core/Math/BoundingVolumes/Headers/BoundingBox.h Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/SubMesh.cpp Diff

Modified /trunk/Source Code/Graphs/SceneGraphNode.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/Textures/Headers/d3dTexture.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/glFrameBufferObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBufferObject/glVertexArrayObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Headers/GLWrapper.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/Headers/glSamplerObject.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/Headers/glTexture.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/glSamplerOject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Textures/glTexture.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Textures/Headers/Texture.h Diff

Modified /trunk/Source Code/Hardware/Video/Textures/Texture.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ParallelSplitShadowMaps.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderBin.cpp Diff

Modified /trunk/Source Code/Scenes/SceneInput.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarSceneAIActionList.cpp Diff

Modified /trunk/XML/Scenes/WarScene.xml Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/bumpMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/phong_light_loop.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/phong_lighting.frag Diff

Modified /trunk/assets/shaders/GLSL/lighting.glsl Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/boneTransforms.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/lightingDefaults.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vboInputData.vert Diff