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Changeset 193

Committed by k1ngp1n on Sun 01 Dec, 2013 16:45:35 +0000

Commit Message:

[Ionut] [[BR]]
- VSM preparation work [[BR]]
- Material bug fixes (translucency) [[BR]]
- FBO mipMap optimization [[BR]]

Changes

Modified /trunk/Divide-Client.exe Diff

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Geometry/Material/Headers/Material.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Buffers/FrameBufferObject/FrameBufferObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Buffers/FrameBufferObject/Headers/FrameBufferObject.h Diff

Modified /trunk/Source Code/Hardware/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Headers/GFXDevice.h Diff

Modified /trunk/Source Code/Hardware/Video/Headers/RenderAPIEnums.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/Headers/glFrameBufferObject.h Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/glFrameBufferObject.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLFWWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLStates.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShaderProgram.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/glEnumTable.cpp Diff

Modified /trunk/Source Code/Managers/Headers/LightManager.h Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/DirectionalLight.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/Headers/Light.h Diff

Modified /trunk/Source Code/Rendering/Lighting/Light.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/CubeShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/ParallelSplitShadowMaps.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/ShadowMap.h Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ParallelSplitShadowMaps.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/ShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/Lighting/ShadowMapping/SingleShadowMap.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/PostFX.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/AITenisScene/AITenisScene.cpp Diff

Modified /trunk/Source Code/Scenes/MainScene/MainScene.cpp Diff

Modified /trunk/Source Code/Scenes/NetworkScene/NetworkScene.cpp Diff

Modified /trunk/Source Code/Scenes/PhysXScene/PhysXScene.cpp Diff

Modified /trunk/Source Code/Scenes/PingPongScene/PingPongScene.cpp Diff

Modified /trunk/Source Code/Scenes/WarScene/WarScene.cpp Diff

Modified /trunk/assets/shaders/GLSL/blur.glsl Diff

Modified /trunk/assets/shaders/GLSL/depthPass.glsl Diff

Modified /trunk/assets/shaders/GLSL/fboPreview.glsl Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/phong_lighting.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadowMapping.frag Diff

Modified /trunk/assets/shaders/GLSL/fragmentAtoms/shadow_directional.frag Diff

Modified /trunk/assets/shaders/GLSL/lighting.glsl Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/lightingDefaults.vert Diff

Modified /trunk/assets/shaders/GLSL/vertexAtoms/vboInputData.vert Diff