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Changeset 122

Committed by k1ngp1n on Mon 11 Jun, 2012 14:39:08 +0000

Commit Message:

[Ionut] [[BR]]
-Restructured “Hardware” folder to match the rest of the projects header-separation pattern [[BR]]

Changes

Added /trunk/Source Code/Hardware/Audio/Headers

Added /trunk/Source Code/Hardware/Audio/Headers/AudioAPIWrapper.h

Added /trunk/Source Code/Hardware/Audio/Headers/AudioDescriptor.h

Added /trunk/Source Code/Hardware/Audio/Headers/SFXDevice.h

Added /trunk/Source Code/Hardware/Audio/fmod/Headers

Added /trunk/Source Code/Hardware/Audio/fmod/Headers/FmodWrapper.h

Added /trunk/Source Code/Hardware/Audio/openAl/Headers

Added /trunk/Source Code/Hardware/Audio/openAl/Headers/ALWrapper.h

Added /trunk/Source Code/Hardware/Audio/sdl_mixer/Headers

Added /trunk/Source Code/Hardware/Audio/sdl_mixer/Headers/SDLWrapper.h

Added /trunk/Source Code/Hardware/Platform/Headers

Added /trunk/Source Code/Hardware/Platform/Headers/Mutex.h

Added /trunk/Source Code/Hardware/Platform/Headers/PlatformDefines.h

Added /trunk/Source Code/Hardware/Platform/Headers/Thread.h

Added /trunk/Source Code/Hardware/Video/Buffers

Added /trunk/Source Code/Hardware/Video/Buffers/FrameBufferObject

Added /trunk/Source Code/Hardware/Video/Buffers/FrameBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Buffers/FrameBufferObject/Headers/FrameBufferObject.h

Added /trunk/Source Code/Hardware/Video/Buffers/PixelBufferObject

Added /trunk/Source Code/Hardware/Video/Buffers/PixelBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Buffers/PixelBufferObject/Headers/PixelBufferObject.h

Added /trunk/Source Code/Hardware/Video/Buffers/VertexBufferObject

Added /trunk/Source Code/Hardware/Video/Buffers/VertexBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Buffers/VertexBufferObject/Headers/VertexBufferObject.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/FrameBufferObject

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/FrameBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/FrameBufferObject/Headers/d3dFrameBufferObject.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/FrameBufferObject/d3dFrameBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/PixelBufferObject

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/PixelBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/PixelBufferObject/Headers/d3dPixelBufferObject.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/PixelBufferObject/d3dPixelBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBufferObject

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBufferObject/Headers/d3dVertexBufferObject.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Buffers/VertexBufferObject/d3dVertexBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/Direct3D/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Headers/DXWrapper.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Headers/d3dEnumTable.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Headers/d3dRenderStateBlock.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Headers/d3dResources.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders/Headers/d3dShader.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders/d3dShader.cpp

Added /trunk/Source Code/Hardware/Video/Direct3D/Shaders/d3dShaderProgram.cpp

Added /trunk/Source Code/Hardware/Video/Direct3D/Textures

Added /trunk/Source Code/Hardware/Video/Direct3D/Textures/Headers

Added /trunk/Source Code/Hardware/Video/Direct3D/Textures/Headers/d3dTexture.h

Added /trunk/Source Code/Hardware/Video/Direct3D/Textures/d3dTexture.cpp

Added /trunk/Source Code/Hardware/Video/Headers

Added /trunk/Source Code/Hardware/Video/Headers/GFXDevice.h

Added /trunk/Source Code/Hardware/Video/Headers/RenderAPIEnums.h

Added /trunk/Source Code/Hardware/Video/Headers/RenderAPIWrapper.h

Added /trunk/Source Code/Hardware/Video/Headers/RenderStateBlock.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/Headers/glFrameBufferObject.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/FrameBufferObject/glFrameBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/PixelBufferObject

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/PixelBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/PixelBufferObject/Headers/glPixelBufferObject.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/PixelBufferObject/glPixelBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBufferObject

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBufferObject/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBufferObject/Headers/glVertexBufferObject.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Buffers/VertexBufferObject/glVertexBufferObject.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Headers/GLWrapper.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Headers/glEnumTable.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Headers/glRenderStateBlock.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Headers/glResources.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders/Headers/glShader.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders/Headers/glShaderProgram.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShader.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/Shaders/glShaderProgram.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/Textures

Added /trunk/Source Code/Hardware/Video/OpenGL/Textures/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/Textures/Headers/glTexture.h

Added /trunk/Source Code/Hardware/Video/OpenGL/Textures/glTexture.cpp

Added /trunk/Source Code/Hardware/Video/OpenGL/glsw/Headers

Added /trunk/Source Code/Hardware/Video/OpenGL/glsw/Headers/bstrlib.h

Added /trunk/Source Code/Hardware/Video/OpenGL/glsw/Headers/glsw.h

Added /trunk/Source Code/Hardware/Video/Shaders

Added /trunk/Source Code/Hardware/Video/Shaders/Headers

Added /trunk/Source Code/Hardware/Video/Shaders/Headers/Shader.h

Added /trunk/Source Code/Hardware/Video/Shaders/Headers/ShaderGenerator.h

Added /trunk/Source Code/Hardware/Video/Shaders/Headers/ShaderProgram.h

Added /trunk/Source Code/Hardware/Video/Shaders/Shader.cpp

Added /trunk/Source Code/Hardware/Video/Shaders/ShaderGenerator.cpp

Added /trunk/Source Code/Hardware/Video/Shaders/ShaderProgram.cpp

Added /trunk/Source Code/Hardware/Video/Textures

Added /trunk/Source Code/Hardware/Video/Textures/Headers

Added /trunk/Source Code/Hardware/Video/Textures/Headers/Texture.h

Added /trunk/Source Code/Hardware/Video/Textures/Texture.cpp

Removed /trunk/Source Code/Geometry/Animations/Bone.cpp

Removed /trunk/Source Code/Hardware/Audio/AudioAPIWrapper.h

Removed /trunk/Source Code/Hardware/Audio/AudioDescriptor.h

Removed /trunk/Source Code/Hardware/Audio/SFXDevice.h

Removed /trunk/Source Code/Hardware/Audio/fmod/FmodWrapper.h

Removed /trunk/Source Code/Hardware/Audio/openAl/ALWrapper.h

Removed /trunk/Source Code/Hardware/Audio/sdl_mixer/SDLWrapper.h

Removed /trunk/Source Code/Hardware/Platform/Mutex.h

Removed /trunk/Source Code/Hardware/Platform/PlatformDefines.h

Removed /trunk/Source Code/Hardware/Platform/Thread.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/DXWrapper.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dEnumTable.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dFrameBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dFrameBufferObject.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dPixelBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dPixelBufferObject.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dRenderStateBlock.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dResources.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dShader.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dShader.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dShaderProgram.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dShaderProgram.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dTexture.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dTexture.h

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dVertexBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/Direct3D/d3dVertexBufferObject.h

Removed /trunk/Source Code/Hardware/Video/FrameBufferObject.h

Removed /trunk/Source Code/Hardware/Video/GFXDevice.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/GLWrapper.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glEnumTable.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glFrameBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glFrameBufferObject.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glPixelBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glPixelBufferObject.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glRenderStateBlock.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glResources.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glShader.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glShader.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glShaderProgram.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glShaderProgram.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glTexture.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glTexture.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glVertexBufferObject.cpp

Removed /trunk/Source Code/Hardware/Video/OpenGL/glVertexBufferObject.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glsw/bstrlib.h

Removed /trunk/Source Code/Hardware/Video/OpenGL/glsw/glsw.h

Removed /trunk/Source Code/Hardware/Video/PixelBufferObject.h

Removed /trunk/Source Code/Hardware/Video/RenderAPIEnums.h

Removed /trunk/Source Code/Hardware/Video/RenderAPIWrapper.h

Removed /trunk/Source Code/Hardware/Video/RenderStateBlock.h

Removed /trunk/Source Code/Hardware/Video/Shader.cpp

Removed /trunk/Source Code/Hardware/Video/Shader.h

Removed /trunk/Source Code/Hardware/Video/ShaderGenerator.cpp

Removed /trunk/Source Code/Hardware/Video/ShaderGenerator.h

Removed /trunk/Source Code/Hardware/Video/ShaderProgram.cpp

Removed /trunk/Source Code/Hardware/Video/ShaderProgram.h

Removed /trunk/Source Code/Hardware/Video/Texture.cpp

Removed /trunk/Source Code/Hardware/Video/Texture.h

Removed /trunk/Source Code/Hardware/Video/VertexBufferObject.h

Modified /trunk Diff

Modified /trunk/Source Code/Core/Headers/Singleton.h Diff

Modified /trunk/Source Code/Core/Kernel.cpp Diff

Modified /trunk/Source Code/Core/Math/Headers/MathHelper.h Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/AudioDescriptorLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/ShaderProgramLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/TextureLoaderImpl.cpp Diff

Modified /trunk/Source Code/Core/Resources/ConcreteLoaders/WaterPlaneLoaderImpl.cpp Diff

Modified /trunk/Source Code/Dynamics/Entities/Impostor.cpp Diff

Modified /trunk/Source Code/Environment/Sky/Sky.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/Terrain.h Diff

Modified /trunk/Source Code/Environment/Terrain/Headers/TerrainChunk.h Diff

Modified /trunk/Source Code/Environment/Terrain/Quadtree/Quadtree.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/Terrain.cpp Diff

Modified /trunk/Source Code/Environment/Terrain/TerrainLoader.cpp Diff

Modified /trunk/Source Code/Environment/Vegetation/Vegetation.cpp Diff

Modified /trunk/Source Code/Environment/Water/Headers/Water.h Diff

Modified /trunk/Source Code/Environment/Water/Water.cpp Diff

Modified /trunk/Source Code/GUI/GUI.cpp Diff

Modified /trunk/Source Code/GUI/GUIConsole.cpp Diff

Modified /trunk/Source Code/GUI/GUIElement.cpp Diff

Modified /trunk/Source Code/GUI/GuiFlash.cpp Diff

Modified /trunk/Source Code/Geometry/Animations/AnimationController.cpp Diff

Modified /trunk/Source Code/Geometry/Animations/AnimationControllerFileIO.cpp Diff

Modified /trunk/Source Code/Geometry/Animations/AnimationEvaluator.cpp Diff

Modified /trunk/Source Code/Geometry/Animations/AnimationUtils.cpp Diff

Modified /trunk/Source Code/Geometry/Importer/Headers/DVDConverter.h Diff

Modified /trunk/Source Code/Geometry/Material/Material.cpp Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/Object3D.h Diff

Modified /trunk/Source Code/Geometry/Shapes/Headers/SubMesh.h Diff

Modified /trunk/Source Code/Graphs Diff

Modified /trunk/Source Code/Graphs/Headers/SceneGraphNode.h Diff

Modified /trunk/Source Code/Graphs/SceneGraph.cpp Diff

Modified /trunk/Source Code/Graphs/SceneNode.cpp Diff

Modified /trunk/Source Code/Hardware/Audio/sdl_mixer/SDLWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Input/Headers/EventHandler.h Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/DXWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/Direct3D/d3dEnumTable.cpp Diff

Modified /trunk/Source Code/Hardware/Video/GFXDevice.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/GLWrapper.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/glEnumTable.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/glRenderStateBlock.cpp Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/glsw/bstrlib.c Diff

Modified /trunk/Source Code/Hardware/Video/OpenGL/glsw/glsw.c Diff

Modified /trunk/Source Code/Hardware/Video/RenderStateBlock.cpp Diff

Modified /trunk/Source Code/Managers/LightManager.cpp Diff

Modified /trunk/Source Code/Managers/ShaderManager.cpp Diff

Modified /trunk/Source Code/Rendering/Camera/Camera.cpp Diff

Modified /trunk/Source Code/Rendering/Frustum.cpp Diff

Modified /trunk/Source Code/Rendering/Headers/Framerate.h Diff

Modified /trunk/Source Code/Rendering/Lighting/LightShadowMapping.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/BloomPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/DoFPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/CustomOperators/SSAOPreRenderOperator.cpp Diff

Modified /trunk/Source Code/Rendering/PostFX/Headers/PostFX.h Diff

Modified /trunk/Source Code/Rendering/PostFX/PostFX.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/Reflector.cpp Diff

Modified /trunk/Source Code/Rendering/RenderPass/RenderQueue.cpp Diff

Modified /trunk/Source Code/Scenes/Headers/Scene.h Diff

Modified /trunk/Source Code/Scenes/Headers/SceneState.h Diff

Modified /trunk/Source Code/Utility/ImageTools.cpp Diff

Modified /trunk/Source Code/core.h Diff

Modified /trunk/VCData/Divide VS2008.suo Diff

Modified /trunk/VCData/Divide VS2010.suo Diff

Modified /trunk/VCData/VisualStudioProjects Diff

Modified /trunk/VCData/VisualStudioProjects/DIVIDE.vcproj Diff

Modified /trunk/VCData/VisualStudioProjects/DIVIDE_VS2010.vcxproj Diff

Modified /trunk/VCData/VisualStudioProjects/DIVIDE_VS2010.vcxproj.filters Diff

Modified /trunk/XML/Scenes/WarScene Diff