

Divide-Framework
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Changeset 1021
Committed by IonutCava on Sun 21 Jan, 2018 22:19:16 +0000
Commit Message:
[Ionut]
- Performance optimizations
Changes
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/trunk/Source Code/Core/Console.cpp
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/trunk/Source Code/Core/Resources/ResourceCache.cpp
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/trunk/Source Code/Libs/EntityComponentSystem/include/ECS/Event/EventDispatcher.h
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/trunk/Source Code/Libs/EntityComponentSystem/include/ECS/Event/EventHandler.h
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/trunk/Source Code/Libs/EntityComponentSystem/include/ECS/Log/Logger.h
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/trunk/Source Code/Platform/Video/Headers/PushConstant.h
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/trunk/Source Code/Platform/Video/Headers/PushConstants.h
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/trunk/Source Code/Platform/Video/OpenGL/Shaders/glShaderProgram.cpp
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/trunk/Source Code/Platform/Video/PushConstant.cpp
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/trunk/Source Code/Platform/Video/PushConstants.cpp
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/trunk/Source Code/Rendering/Camera/Camera.cpp
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/trunk/Source Code/Rendering/Camera/Frustum.cpp
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/trunk/Source Code/Rendering/Camera/Headers/Frustum.h
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/trunk/Source Code/Scenes/Headers/Scene.h
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/trunk/Source Code/Scenes/Scene.cpp
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/trunk/Source Code/Utility/Localization.cpp
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/trunk/Source Code/stdafx.h
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/trunk/VCData/Divide.sln
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/trunk/VCData/VisualStudioProjects/Divide-GameExecutable.vcxproj
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