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babbitt-HERO-Battletech

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Entry Size Revision Updated
branches 3 Mon 16 Feb, 2009 02:18:33 +0000
tags 3 Mon 16 Feb, 2009 02:18:33 +0000
trunk 8 Mon 02 Mar, 2009 04:43:22 +0000
.~lock.battletech-conversions.xls# 84 bytes 3 Mon 16 Feb, 2009 02:18:33 +0000

Commits for babbitt-HERO-Battletech/

Revision Author Commited Message
8 babbitt picture babbitt Mon 02 Mar, 2009 04:43:22 +0000

Migrated to new spreadsheet MechConvert.ods. Battletech-conversions is now mostly obsolete.

Discovered the joys of named cells.

Increased minimum armor to 15 and maximum to 35 (from 10 and 30, respectively) as mechs were going down too quickly.

Fixed movement rules.

Fixed PPC endurance costs (they correctly list a 2x end multiplier, but that modified end is not reflected in the endurance reserve calculations. This is intentional to show that they are costly to fire).

Other minor changes.

7 babbitt picture babbitt Sun 22 Feb, 2009 06:44:54 +0000

continued tick conversion, modified record sheet after play. Decreased damage values for (battletech 10+ damage weapons). Increased PPC endurance.

Playtested before changes.

6 babbitt picture babbitt Sat 21 Feb, 2009 22:12:04 +0000

Converted to tick system, added missing subdirs.

5 babbitt picture babbitt Sat 21 Feb, 2009 22:11:35 +0000

Converted to tick system, added missing subdirs.

4 babbitt picture babbitt Sat 21 Feb, 2009 22:06:11 +0000

Converted to tick system

3 babbitt picture babbitt Mon 16 Feb, 2009 02:18:33 +0000

Reorganized into accepted svn structure.

2 babbitt picture babbitt Mon 16 Feb, 2009 01:15:44 +0000

Began moving to ticks system, allowed machine guns to be below damage minimums (MGs can no longer damage very heavy armor).

1 babbitt picture babbitt Sat 14 Feb, 2009 22:57:12 +0000