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/*
*
* Adventure Creator
* by Chris Burton, 2013-2014
*
* "Button.cs"
*
* This script is a container class for interactions
* that are linked to Hotspots and NPCs.
*
*/
using UnityEngine;
using System.Collections;
namespace AC
{
[System.Serializable]
public class Button
{
public Interaction interaction = null;
public bool isDisabled = false;
public int invID = 0;
public int iconID = -1;
public PlayerAction playerAction = PlayerAction.DoNothing;
public bool setProximity = false;
public float proximity = 1f;
public bool faceAfter = false;
public bool isBlocking = false;
public Button ()
{ }
}
}
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Revision |
Author |
Commited |
Message |
83
|
FMMortaroli
|
Tue 13 May, 2014 11:32:51 +0000 |
|