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/*
*
* Adventure Creator
* by Chris Burton, 2013-2014
*
* "InvBin.cs"
*
* This script is a container class for inventory item categories.
*
*/
using UnityEngine;
using System.Collections;
[System.Serializable]
public class InvBin
{
public string label;
public int id;
public InvBin ()
{
label = "";
id = 0;
}
public InvBin (int[] idArray)
{
id = 0;
foreach (int _id in idArray)
{
if (id == _id)
{
id ++;
}
}
label = "Category " + (id + 1).ToString ();
}
}
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Revision |
Author |
Commited |
Message |
83
|
FMMortaroli
|
Tue 13 May, 2014 11:32:51 +0000 |
|