Nextrek
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
/*
*
* Adventure Creator
* by Chris Burton, 2013-2014
*
* "BackgroundCamera.cs"
*
* The BackgroundCamera is used to display background images underneath the scene geometry.
*
*/
using UnityEngine;
using System.Collections;
public class BackgroundCamera : MonoBehaviour
{
private void Awake ()
{
TurnOn ();
}
public void TurnOn ()
{
if (LayerMask.NameToLayer (AdvGame.GetReferences ().settingsManager.backgroundImageLayer) == -1)
{
Debug.LogWarning ("No '" + AdvGame.GetReferences ().settingsManager.backgroundImageLayer + "' layer exists - please define one in the Tags Manager.");
}
else
{
camera.cullingMask = (1 << LayerMask.NameToLayer (AdvGame.GetReferences ().settingsManager.backgroundImageLayer));
}
}
}
|
Revision |
Author |
Commited |
Message |
83
|
FMMortaroli
|
Tue 13 May, 2014 11:32:51 +0000 |
|