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Nextrek

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//
//  LandVC.m
//  PocketVision
//
//  Created by Fabrizio on 29/01/13.
//  Copyright (c) 2013 Odyssey. All rights reserved.
//

#import "LandVC_iPhone.h"
#import "Scena.h"
#import "SceneButton.h"
#import "TableCellButton.h"

#import "AboutVC.h"

@interface LandVC_iPhone () {
    Scena *scenaToShow;
}

@end

@implementation LandVC_iPhone

@synthesize bkgVImgView;
@synthesize sceneText;
@synthesize sceneTable;

#pragma mark - Init

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        
    }
    return self;
}

- (void)viewDidLoad {
    [super viewDidLoad];
    
    [DATAMANAGER jonGleenJSON];
    
    [DATAMANAGER loadObjects];
    LOG_INFO_X(@"loadObjects - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue);
    
    [DATAMANAGER loadScena];
    LOG_INFO_X(@"loadScena - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue);
    
    if(DATAMANAGER.idScena && DATAMANAGER.idScena != 1000) {
        [self showSceneView:DATAMANAGER.idScena];
    }
    else {
        [self showSceneView:1000];
    }
}

#pragma mark - View Management
- (void)showSceneView:(int)sceneId {
    
    [DATAMANAGER saveScena:sceneId];
    LOG_INFO_X(@"Scena da mostrare - iPhone: %d", sceneId);
    LOG_INFO_X(@"Scena object - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue);
    
    for(Scena *aScena in DATAMANAGER.scene) {
        if(aScena.idScena - sceneId == 0) {
            scenaToShow = aScena;
        }
    }
    
    self.bkgVImgView.image = [UIImage imageNamed:scenaToShow.bckImage];
    self.sceneText.text = scenaToShow.testo;
    [sceneText setContentOffset:CGPointMake(0, 0) animated:YES];
    
    [self.sceneTable reloadData];
    
    sceneTable.frame = CGRectMake(0, self.view.frame.size.height - (50*[scenaToShow.buttons count]), 320, 50*[scenaToShow.buttons count]);
    
    CGRect frame = sceneText.frame;
    frame.size.height = sceneText.contentSize.height + 2;
    
    if(frame.size.height < 200) {
        sceneText.frame = frame;
    }
    else {
        sceneText.frame = CGRectMake(5, 5, 310, 200);
    }
    
//    if(frame.size.height < self.view.frame.size.height - 60*[scenaToShow.buttons count]) {
//        sceneText.frame = frame;
//    }
//    else {
//        sceneText.frame = CGRectMake(0, 5, 320, self.view.frame.size.height - 60*[scenaToShow.buttons count]);
//    }
}

#pragma mark - Table view methods

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return [scenaToShow.buttons count];
}

- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {    
	return 50;
}

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    
    static NSString *MyIdentifier = @"TableCellButton";
    
    TableCellButton *cell = (TableCellButton *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier];
    if (cell == nil)	{
        NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:MyIdentifier owner:self options:nil];
        cell = [topLevelObjects objectAtIndex:0];
    }
    
    SceneButton *sceneButton = ((SceneButton*)[scenaToShow.buttons objectAtIndex:indexPath.row]);
    LOG_INFO_X(@"Testo bottone: %@", sceneButton.text);
    
    cell.button.titleLabel.numberOfLines = 1;
    cell.button.titleLabel.adjustsFontSizeToFitWidth = YES;
    cell.button.titleLabel.lineBreakMode = UILineBreakModeClip;
    
    // buttonPreCond
    // Vuol dire che se il primo elemento dell'array oggetti รจ "true" si vede il tasto con questa precodizione
    
    if([sceneButton.preCond rangeOfString:@"oggetto(1,true)"].location != NSNotFound) {
        if(DATAMANAGER.sceneObject.boolValue == NO) {
            cell.button.hidden = YES;
            cell.button.enabled = NO;
        }
    }
    else {
        cell.button.hidden = NO;
        cell.button.enabled = YES;
    }
    
    [cell.button setTitle:((SceneButton*)[scenaToShow.buttons objectAtIndex:indexPath.row]).text forState:UIControlStateNormal];

    [cell.button addTarget:self action:@selector(buttonHighlight:) forControlEvents:UIControlEventTouchDown];
    [cell.button addTarget:self action:@selector(doOpenNewScene:) forControlEvents:UIControlEventTouchUpInside];
    
    return cell;
}

- (void) buttonHighlight:(id)sender {
    UIButton *button = (UIButton*)sender;
    
    [button setBackgroundColor:[UIColor lightGrayColor]];
}

- (void) doOpenNewScene:(id)sender {
    UIButton *button = (UIButton*)sender;
    
    UITableViewCell *cell = (UITableViewCell *)button.superview.superview;
    NSIndexPath *indexPath = [sceneTable indexPathForCell:cell];
    
    SceneButton *sceneButton = ((SceneButton*)[scenaToShow.buttons objectAtIndex:indexPath.row]);
    
    if([sceneButton.targetId intValue] == 1001) {
        AboutVC *aboutVC = [[AboutVC alloc] initWithNibName:nil bundle:nil];
        aboutVC.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
        [self presentModalViewController:aboutVC animated:YES];
    }
    else {
        // buttonPostCond
        // Vuol dire che dopo aver cliccato un tasto con questa postcondizione il primo elemento dell'array oggetti viene settata a "true"
    
        if([sceneButton.postCond rangeOfString:@"oggetto(1,true)"].location != NSNotFound) {
            DATAMANAGER.sceneObject.boolValue = YES;
        }
    
        [self showSceneView:[sceneButton.targetId intValue]];
    }
}


- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    
}

#pragma mark - Memory Managment

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
}

- (void)viewDidUnload {
    [super viewDidUnload];
}

@end

Commits for Nextrek/iOS/StoryBoard/StoryBoard/VC/iPhone/LandVC_iPhone.m

Diff revisions: vs.
Revision Author Commited Message
52 FAquili picture FAquili Tue 10 Dec, 2013 21:18:24 +0000

1.0 Storyboards