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package min3d.interfaces;
import min3d.core.Object3d;
/**
* Using Actionscript 3 nomenclature for what are essentially "pass-thru" methods to an underlying ArrayList
*/
public interface IObject3dContainer
{
public void addChild(Object3d $child);
public void addChildAt(Object3d $child, int $index);
public boolean removeChild(Object3d $child);
public Object3d removeChildAt(int $index);
public Object3d getChildAt(int $index);
public Object3d getChildByName(String $string);
public int getChildIndexOf(Object3d $o);
public int numChildren();
}
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Revision |
Author |
Commited |
Message |
4
|
FMMortaroli
|
Fri 19 Apr, 2013 16:54:38 +0000 |
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