Nextrek
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
using UnityEngine;
using System.Collections;
public class SuCameraAnimation1 : MonoBehaviour {
public GameObject mainCamera;
public GameObject star;
private float tempoVisualizzazione = 7.5f;
private float temp1= 2F;
private float temp2= 4F;
private float temp3= 6F;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
tempoVisualizzazione -= Time.deltaTime;
if (tempoVisualizzazione < 0) {
mainCamera.SetActive(true);
this.gameObject.SetActive(false);
}
if(temp1 < 0)
star.particleSystem.startSize = 250;
if(temp2 < 0)
star.particleSystem.startSize = 300;
if(temp3 < 0)
star.particleSystem.startSize = 250;
}
}
|
Revision |
Author |
Commited |
Message |
164
|
LMancini
|
Wed 01 Apr, 2015 16:20:39 +0000 |
|